Luke

Johnston

Vehicle Demo Reel

Luke's first demo reel of two, showcasing multiple vehicles from World War II. It focuses on hard-surface modeling, texturing, and lighting. Luke used Maya to model the vehicles, and Adobe Photoshop and Substance Painter to do the texturing. He used Maya to light the models and environment, and Arnold to render the scenes. Adobe Premiere was then used to compile th...

Luke's first demo reel of two, showcasing multiple vehicles from World War II. It focuses on hard-surface modeling, texturing, and lighting. Luke used Maya to model the vehicles, and Adobe Photoshop and Substance Painter to do the texturing. He used Maya to light the models and environment, and Arnold to render the scenes. Adobe Premiere was then used to compile th...

Luke's first demo reel of two, showcasing multiple vehicles from World War II. It focuses on hard-surface modeling, texturing, and lighting. Luke used Maya to model the vehicles, and Adobe Photoshop and Substance Painter to do the texturing. He used Maya to light the models and environment, and Arnold to render the scenes. Adobe Premiere was then used to compile the rendered images together.

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Prop Demo Reel

Luke's second demo reel of two, showcasing iconic helmets and arcade cabinets. It focuses on hard-surface modeling, texturing, and lighting. The props were modeled in Maya and textured with Adobe Photoshop and Substance Painter. Marmoset Toolbag was used to render and animate the models. Adobe Premiere was then used to compile and blend the rendered images toge...

Luke's second demo reel of two, showcasing iconic helmets and arcade cabinets. It focuses on hard-surface modeling, texturing, and lighting. The props were modeled in Maya and textured with Adobe Photoshop and Substance Painter. Marmoset Toolbag was used to render and animate the models. Adobe Premiere was then used to compile and blend the rendered images toge...

Luke's second demo reel of two, showcasing iconic helmets and arcade cabinets. It focuses on hard-surface modeling, texturing, and lighting. The props were modeled in Maya and textured with Adobe Photoshop and Substance Painter. Marmoset Toolbag was used to render and animate the models. Adobe Premiere was then used to compile and blend the rendered images together.

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M4A3E8 Sherman Tank

A student of at VCAD. Explore the projects of VCAD's talented alumni from below and get a first-hand look at their original work.

Willys Jeep

A student of at VCAD. Explore the projects of VCAD's talented alumni from below and get a first-hand look at their original work.

Tiger I Heavy Tank

A student of at VCAD. Explore the projects of VCAD's talented alumni from below and get a first-hand look at their original work.

Supermarine Spitfire

A student of at VCAD. Explore the projects of VCAD's talented alumni from below and get a first-hand look at their original work.

Iron Man Helmets

A student of at VCAD. Explore the projects of VCAD's talented alumni from below and get a first-hand look at their original work.

NCR Ranger Helmet

A student of at VCAD. Explore the projects of VCAD's talented alumni from below and get a first-hand look at their original work.

Arcade Cabinets

A student of at VCAD. Explore the projects of VCAD's talented alumni from below and get a first-hand look at their original work.

Boba Fett's Helmet

A student of at VCAD. Explore the projects of VCAD's talented alumni from below and get a first-hand look at their original work.

Mandalorian Helmet

A student of at VCAD. Explore the projects of VCAD's talented alumni from below and get a first-hand look at their original work.

Captain America's Shield

A student of at VCAD. Explore the projects of VCAD's talented alumni from below and get a first-hand look at their original work.

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