Chiara
SalmorinGame Development and Design
Cloak and Dagger (Environment Concept)
I designed the environment (ravine area of the level) for a game (Cloak and Dagger) that’s being developed for our grad show (game’s concept is by Sean Mcnally and Gatlin Fitzgerald) The inspirati...
I designed the environment (ravine area of the level) for a game (Cloak and Dagger) that’s being developed for our grad show (game’s concept is by Sean Mcnally and Gatlin Fitzgerald) The inspirati...
I designed the environment (ravine area of the level) for a game (Cloak and Dagger) that’s being developed for our grad show (game’s concept is by Sean Mcnally and Gatlin Fitzgerald) The inspiration for this area design are mainly Mayan and Aztec cultures
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